With its next lineup of high-end GPUs—the first ARM GPUs to bring ray tracing to Android—ARM is leveraging the continued growth of mobile gaming.

The Immortalis-G715 is the flagship of today’s new mobile GPUs from ARM officially announced . By providing gamers with the greatest visual features and the highest performance, according to ARM, this will deliver the ideal mobile gaming experience.

Ray tracing is an interesting addition overall, although it isn’t really ground-breaking for mobile devices. Ray tracing capabilities are provided by MediaTek’s Dimensity 9000 chipset through software using ARM’s Mali-G710 GPU. The Immortalis-G715 differs from this since it makes use of hardware-based ray tracing. It should result in performance changes that are obvious. Through its most recent demos, ARM provides a sneak peek at what this might resemble.

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ARM BRINGS ANDROID GAMES TO LIFE BY USING HARDWARE-BASED RAY TRACKING Ray tracing enhances immersion in games, which is essentially how it works. Games now have the ability to produce settings that feel more lifelike thanks to more accurate lighting and shadows. The problem is that, as ARM warns, ray tracing can consume a lot of power.

With increased power efficiency, the Immortalis-G715 GPU tries to mitigate that to some extent. According to ARM, it only occupies 4% of the shader core area. As well as being able to give a 300 percent performance gain because of the hardware-based ray tracing.

Advertisement ARM doesn’t provide any information on which devices will use the Immortalis-G715 GPUs first. However, it does mention that the first phones with them will launch in 2023. Thus, you shouldn’t anticipate seeing them on gaming phones until the next year.

Two other GPUs from ARM have been unveiled in addition to the Immortalis-G715. The Mali-G715 and the Mali-G615 are geared toward cheaper smartphones. They will have some of Immortalis’ more sophisticated capabilities, but on a less powerful machine without hardware-accelerated ray tracing.

Mali-G715 has 7-9 cores, Immortalis-G715 has 10 or more cores, and Mali-G615 has 6 or fewer cores. Additionally, variable rate shading capabilities will be available on all new GPUs.

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